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Links to my published articles online
List of Publications with Full Citations

Adolescent Diary Weblogs and the Unseen Audience

Conversations in the Blogosphere: An Analysis "from the Bottom Up". Hawaii International Conference on System Sciences (HICSS-38) Best Paper Nominee.

Weblogs as a bridging genre

Bridging the Gap: A Genre Analysis of Weblogs. Winner of the 2004 EduBlog Awards as best paper.

Common Visual Design Elements of Weblogs

Women and Children Last: The Discursive Construction of Weblogs

Time until my next publication submission deadline
27 March 2006 23:59:59 UTC-0500

Links to my conference papers online
The Performativity of Naming: Adolescent Weblog Names as Metaphor

Buxom Girls and Boys in Baseball Hats: Adolescent Avatars in Graphical Chat Spaces

Time until my next conference submission deadline
31 March 2006 23:59:59 UTC-0500

Adolescents and Teens Online Bibiliography
Last updated July 8, 2005.

Weblog and Blog Bibliography
Last Updated November 22, 2005.

My CiteULike Page

My Book2
New books are added but reading status is rarely accurate.

November 22, 2005

CFP - 2006 iDMAa + IMS Conference

2006 iDMAa + IMS Conference
< CODE >
Human Systems | Digital Bodies

We all have the extraordinary coded within us, waiting to be released. - Jean Houston

April 6-8, 2006 (pre-conference tutorials, April 5)
Miami University, Oxford, OH

The International Digital Media and Arts Association and Miami University's Center for Interactive Media Studies presents the 2006 iDMAa + IMS Conference. The conference's theme is built around an examination of the many codes that drive the digital media and arts world. The Conference will bring academics, artists, and industry representatives together to help define, refine and advance the leading edge of new media. This is the third annual iDMAa Conference and fifth annual IMS Conference.

The conference will include refereed paper presentations, panels, discussion workshops, gallery talks, and performances. Pre-conference, hands-on tutorials (free for iDMAa members) will begin on Wednesday, April 5th, 2006. The conference will begin on April 6th and end on April 8th. The conference will also include a juried exhibition and a vendor fair. This conference is sponsored and hosted in Oxford, Ohio by Miami University's Center for Interactive Media Studies.

Speakers include:
Proctor & Gamble Virtual Reality Research and Development
Mary Flanagan: Artist; Inventor-Designer-Activist, NYC; Professor + Director, Tiltfactor Research Group, Hunter College
Casey Reas: Software Artist, Designer, Co-creator of the Processing Programming Language and Environment; Assistant Professor Department of Design | Media Arts, UCLA
Josh Bodnar: Lead Editor / Associate Creative Director, Digital Kitchen, Seattle
Walter Edward Jones: Vice President, Consulting Services, Nth Degree LLC, Atlanta

Panels on:
Code as Art
Accreditation and iDMAa
New Media Law
Promotion & Tenure in Interactive Media Studies
Conference Tracks

Track One: Art Code | Code Art
Sample Topics: Algorithmic Art, Software Art, Net Art, Installation Art, Physic Computing, Sonic Art, Interactive Design and Development

Track Two: Academic Code
Sample Topics: Curriculum Development, Promotion & Tenure, Program Development, Pedagogy, Technical Support and Funding, Inter-Institutional Collaboration, Digital Film
Schools, Classroom and Lab Exemplars, eTextbooks

Track Three: Image Code
Sample Topics: Digital Photography, Digital Imaging as Art, 3-D Modeling, Digital Printing, Medical Imaging, Commercial Design, Installation, Digital Painting

Track Four: Time-Based Code
Sample Topics: Digital Video, Flash, Processing, Distance Collaboration/Performance, Animation, Film, Interactive

Track Five: Cultural Code
Sample Topics: Network Culture and Complexity/Change, Philosophy, Digital Identity

Track Six: Legal Code
Sample Topics: Copyright, Legal Issues for Artists, P2P File Sharing, Open Source, Creative Commons

Track Seven: Semiotic Code & Storytelling
Sample Topics: Digital Narrative, Digital Asset Management, Still Image as Narrative, Semantic Web

Track Eight: Commercial Code
Sample Topics: Mobile Media, Emerging Technologies, Business Applications

Track Nine: Game Code
Sample Topics: Serious games, artistic games, commercial games, games as pedagogy, analysis of games

For conference and registration information: < /CODE >

Posted by prolurkr at November 22, 2005 01:01 PM

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